Trust

Advertising Policy

Poly Track is being operated as an editorial review library first. Advertising is treated as a secondary funding layer and is only considered for pages that provide original guidance, clear navigation, and enough independent value beyond a track code, screenshot, or game embed.

Where Ads Are Not Allowed

We do not place display ads on embedded gameplay pages, unreviewed archive listings, pending track pages, API routes, admin paths, or pages whose primary purpose is a button, code snippet, iframe, or other interaction-heavy surface. These pages remain useful for navigation or maintenance, but they are not considered ad inventory.

Where Ads May Appear Later

A page must have complete player-focused notes before it can be considered for advertising. That means a published review, a clear reason the track is worth playing, practical driving advice, creator context where available, and no placeholder analysis. Even then, ads stay away from copy buttons, navigation controls, filters, like buttons, and other high-interaction areas.

Default Ad Handling

Display ad units are disabled by default unless a page has complete player-focused context and a stable layout. The site can still expose a Google publisher verification tag, but actual ad slots require an explicit environment flag and a real slot ID. This prevents accidental ad rendering on pages that should stay focused on reading, copying, and learning the track.

Placement Principles

Ads, when used, should never make the page harder to read or interact with. A reader should be able to understand the review, copy a track code, navigate to a related guide, and return to the library without confusing advertising with site controls.

We avoid ad placement near high-intent controls because accidental clicks are bad for readers and bad for advertisers. The review content remains the primary purpose of the page.

Related Standards